Tag: multiplayer

The first in-womb treatment for motor-neuron condition is a success

Researchers trained an artificial intelligence engine on one-second slices of gameplay from online multiplayer game ‘B Bleeding Edge’, taken from controllers’ inputs. The engine, World and Human Action Model (WHAM), can create a world that responds to player inputs. WHAM was trained on one-second slices of gameplay taken from 5,00,000 anonymized play sessions.

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